Concept Artist

Runic Games, the creators behind Torchlight I and II, is seeking a seasoned Concept Artist to join us in our next adventure: Hob, our upcoming action adventure game for PC and Console. We are seeking a dedicated team member who works well in a collaborative environment, and is passionate about making great games and delivering the best experience to players. The ideal candidate focuses on accomplishing goals that drive us forward as a team, quickly adapts to changes, and motivates others to outperform and succeed.

Responsibilities:

  • Model sheets and turnarounds for characters that convey personality and proper anatomy (even in highly exaggerated designs) that can be easily translated into 3D models.
  • Environment and Prop concepts that convey mood, display clear construction (be it organic or architectural), and express a consistent style that can be easily translated into 3D models.
  • Paint over of existing environments to guide artistic design, lighting and mood.
  • Collaborate with team members from all disciplines to drive our creative vision forward.

Qualifications:

  • 5+ years in the industry as an artist contributing to at least 2 shipped games.
  • Work well within an established art style.
  • Experience generating designs from written, verbal, and roughly drawn "cocktail napkin" ideas, and iterating from thumbs to final pieces.
  • Superior eye for light, value, color, lines, and detail in all stages of conceptual work.
  • Exceptional understanding of form, shape, structure, and silhouette when designing for 3D.
  • Expertise with Photoshop is a must.
  • Bold and inspirational under tight deadlines.
  • Can collaborate with the give and take of constructive critiques.
  • Team player without ego.
  • Have a positive attitude and a constant drive to succeed.
  • Love games and know the creation process inside out.

Bonus:

  • Portfolio that shows interesting, stylized characters and environments.
  • Strong foundation in the traditional arts: color theory, figure drawing, traditional 2D animation, illustration, background layout, and/or painting are all big pluses.
  • Working understanding of or skills with 3D modeling and texture painting.

Interested? Please send a link or copy of your portfolio, resume and cover letter to us at jobs@runicgames.com.